Digital Game Studies

(18 semester hours)

For information, contact the Interactive Media Studies Program, 201 Laws Hall (513-529-1637).

The Digital Game Studies Minor has a collaborative series of courses between the Interactive Media Studies program and the Departments of English, Art, and Computer Science. The minor introduces the student to the foundations of game design and implementations. Courses within the minor are divided into three major categories designed to introduce the student to the broad areas of expertise required to produce a state of the art game or visual simulation. After category 1, students choose a specialty track in either Game Art and Design, Game Studies or Game Development.

Program Requirements

Category 1: Complete the following sequence (6 hours)

IMS 211 The Analysis of Play (3)

IMS 212 The Design of Play (3)

Category 2: Complete a single track (9 hours)

Game Art and Design Track

IMS 319 Foundations in Digital 3D Modeling and Animation (3)

IMS/ART 359 Art and Digital Tools II (3)

IMS 487 Game Prototyping, Pipeline and Production (3)

Applied Game Studies Track

IMS 225 Games and Learning (3)

IMS/ENG 238 Narrative and Digital Technology (3)

IMS 487 Game Prototyping, Pipeline and Production (3)

Game Development Track (non-Computer Science majors)

CSE 251 Introduction to Game Programming (3)

IMS 259 Art and Digital Tools I (3)

IMS 487 Game Prototyping, Pipeline and Production (3)

Game Development Track (Computer Science majors)

CSE 274 Data Abstraction and Data Structures (3)

CSE 386 Introduction to Computer Graphics (3)

CSE 487 Game Design and Implementation (3)

Category 3: Complete the following (3 hours):

IMS 445 Game Design (3)

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