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Miami University makes Princeton Review's top 50 for best undergraduate video game design programs

03/01/2010

Miami University's digital game studies program has been named one of the "Top 50 Undergraduate Game Design Programs" in the country by The Princeton Review and GamePro magazine. The Princeton Review surveyed 500 schools in the U.S. and Canada this academic year for the quality of the curriculum, faculty, facilities and infrastructure, as well as data on scholarships, financial aid and career opportunities.

“The game industry is a force to be reckoned with, larger than Hollywood and the music industry,” said Glenn Platt, co-director, Miami’s Armstrong Institute for Interactive Media Studies. “What makes it so compelling is that it’s not just for entertainment. For example, employers use gaming to simulate complex situations to train employees, the government uses it to defend against cyber attacks, and the medical community uses it to treat post traumatic stress disorder in returning soldiers.”

Miami’s program focuses on two tracks: game design and game development, or how to make games understandable, motivational and fun. The digital game studies program is a collaboration among various departments, including interactive media studies, art, English, computer science, education and the University Libraries.

A new course on the design of play is in the works for next semester and others are in development for the future. Miami recently hired two faculty members specializing in games and a third will join the department in the fall.

Case Western Reserve and Ohio State universities are also on the Top 50 list.

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