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Miami University's video game design program earns national recognition

03/01/2012

For the second year in a row, Miami University's digital game studies program is recognized as one of the top in the country by The Princeton Review and GamePro magazine.

Miami’s program, part of the Armstrong Institute for Interactive Media Studies (AIMS), is named an honorable mention on this year’s list of the “Top Undergraduate Game Design Programs” in the country.

“The work we do at AIMS is outstanding,” said Lindsay Grace, Miami assistant professor within AIMS. “Our faculty and students are involved in international collaborations, yielding cutting edge research in serious games. We’ve received multiple federal grants to develop immersive simulations systems used for serious games and training simulations, and to increase the usability of the human navigation interface.”

Miami’s video game design program focuses on two tracks: game design and game development, or how to make games understandable, motivational and fun. The digital game studies program is a collaboration among various departments, including interactive media studies, art, English, computer science, education and the University Libraries.

“Unlike other programs, the Miami game design curriculum is dispersed through division, offering faculty and courses in art, computer science, music and more,” Grace said. “Our program is supported by a group of five faculty, whose primary focus is games and another six faculty who teach games and game related content. Our students have access to a top quality facility at AIMS, including a (CAVE) virtual reality system, game development labs and a playing lab. And because game (student) minors major in a variety of topics, alumni accept positions at impressive companies.”

The Princeton Review list is compiled using a survey of 150 institutions offering video game design coursework and/ or degrees. Only 31 universities are recognized nationally.

The survey covers a range of questions, and school selection is based on quality of curriculum, faculty, facilities and infrastructure, as well as data on scholarships, financial aid and career opportunities.

The complete results of this year’s list are available here.

Princeton Review’s list of video game design schools was initially developed in 2009- 2010 with the help of an advisory panel. Last year (2010- 2011), Miami’s program made its debut on the list.

The report is also expected to be published in a future edition of USA Today and the April issue of PC Gamer magazine.

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