Authentic Assessment

Many faculty ask us how they can gage a student's learning in an online course. They often wonder what could possibly replace the traditional lectures that have worked so well in a face-to-face classroom setting.

Luckily, there are myriad opportunities for alternative forms of assessment and activities in an online or hybrid course. Creating authentic assignments is a way to assess student learning that is contrasted to multiple choice standardized tests.

Read this detailed overview of authentic assessment provided by Indiana University's Center for Innovative Teaching and Learning.

Examples of Authentic Assessments

* NOTE: faculty development time includes designing, developing, and planning of the assessments; faculty delivery time includes moderating, communicating, grading, and providing feedback.

Type of Assessment Description and Uses Faculty Role and Time Commitment Tool(s)

Quiz

Description: Auto-graded questions including multiple choice, true/false, matching, fill-in-the-blank, formula, file upload or short essay (needs manual grading). Can be timed/untimed, randomized, one or more attempts by students


Use Cases: Self knowledge check, formative assessment, reduced grading effort

Faculty Role:

- Create questions and/or questions banks with answers

- Add automated feedback

- Grade short essay questions

- Update due dates over time


*Faculty Development Time: ⧫⧫⧫

*Faculty Delivery Time: ⧫

Canvas Quizzes

Assignment

Description: Regular assignment where students submit answers/papers in Word document, PDF, or other files by uploading to the Learning Management System (e.g. Canvas) and will typically be reviewed by the faculty only.


Use Cases: Apply concepts, formative assessment, summative assessment

Faculty Role:

- Create assignment prompts

- Create rubrics (if any)

- Grade assignments and provide feedback

- Update due dates over time


Faculty Development Time: ⧫

Faculty Delivery Time: ⧫⧫⧫

Canvas Assignments

Discussion (Whole Class )

Description: An asynchronous class-wide discussion that begins with prompts by the faculty; student post responses to prompt and reply to one another.


Use Cases: For small class sizes; apply and clarify concepts, build faculty presence, build community, formative/summative assessment.

Faculty Role:

- Create discussion prompts

- Create rubrics (if any)

- Moderate and participate in discussion

- Grade and provide feedback

- Update due dates over time


Faculty Development Time: ⧫

Faculty Delivery Time: ⧫⧫⧫⧫

Canvas Discussion Forum

Piazza

Discussion (Group)

Description: An asynchronous discussion that happens in small groups; begins with prompts by the faculty; student post responses to prompts and reply to one another in the group


Use Cases: For medium-large class sizes; apply and clarify concepts, build faculty presence, build community, formative/summative assessment.

Faculty Role:

- Create groups

- Create discussion prompts

- Create rubrics (if any)

- Moderate and participate in discussion

- Grade and provide feedback

- Update due dates over time


Faculty Development Time: ⧫

Faculty Delivery Time: ⧫⧫⧫⧫

Canvas Group Discussion Forum

Piazza

Peer Evaluation

Description: A written assignment or discussion that is assigned (automatically or manually) to one or more classmates to review and critique, using the same rubric as the faculty will use to grade the assignment.


Use Cases: Build community, formative practice, reduced grading effort for large classes

Faculty Role:

- Create assignment/discussion prompts

- Create rubrics (if any)

- Assignment peer reviews

- Grade and provide feedback

- Update due dates over time


Faculty Development Time: ⧫⧫

Faculty Delivery Time: ⧫⧫

Canvas Discussion Forum or Canvas Assignments

Individual Project

Description: A larger assignment where students need to apply, analyze, evaluate or create works in different stages in order to demonstrate their learning.


Use Cases: Summative Assessment

Faculty Role:

- Define project goals and milestones.

- Create instructions and rubrics

- Provide formative feedback on different stages

- Grade and provide feedback

- Update due dates over time


Faculty Development Time: ⧫⧫

Faculty Delivery Time: ⧫⧫⧫⧫

Canvas Assignments or Discussion Forum

Group Project

Description: A larger assignment where students work in groups to apply, analyze, evaluate or create works in different stages in order to demonstrate their learning.


Use Cases: Community building; summative assessment; reduced grading effort for large classes

Faculty Role:

- Assign groups

- Define project goals and milestones.

- Create instructions and rubrics

- Provide formative feedback on different stages

- Grade and provide feedback

- Update due dates over time


Faculty Development Time: ⧫⧫

Faculty Delivery Time: ⧫⧫⧫

Canvas Group Assignments or Discussion Forum

Google Doc

Case Study

Description: Students are presented with realistic problems faced by professionals in the real world and are typically provided with a variety of documents outlining a specific problem or situations, and required to formulate a plan of action addressing the issue.


Use Cases: Real-world application; authentic assessment; formative/summative assessment

Faculty Role:

- Create instructions and rubrics


Faculty development Time: ⧫⧫

Faculty Delivery Time: ⧫⧫⧫⧫

Canvas Assignments or Discussion Forum

Debate

Description: Students assigned to teams to research and analyze a controversial topic based on a stance which will lead to a series of online presentation of statements and arguments by the two opposite teams.


Use Cases: Real-world application; authentic assessment; community building; formative/summative assessment

Faculty Role:

- Select debate topics, create instructions and rubrics

- Assign debate teams

- Engage and moderate the debate

- Grade and provide feedback

- Update due dates over time


Faculty development Time: ⧫⧫

Faculty Delivery Time: ⧫⧫⧫⧫

Canvas Discussion Forum

Piazza

Role Play

Description: Students are assigned to act out an imaginary scenario that closely mirrors a situation that could occur in a real-world environment.


Use Cases: Real-world application; authentic assessment; community building; formative/summative assessment

Faculty Role:

- Create scenarios, instructions and rubrics

- Engage and moderate the play

- Grade and provide feedback

- Update due dates over time


Faculty Development Time: ⧫⧫

Faculty Delivery Time: ⧫⧫⧫⧫

Canvas Discussion Forum

Piazza

Ideas for Learning Activities

Type of Activity Description and Uses Faculty Role and Time Commitment Tool(s)

Activity Item

Description and Use Case(s)

Faculty Role and Time

Tools(s)

Video (Direct to the camera)

Description: Videos where the faculty speaks directly to the camera


Use Cases: Course/module overview, concept/content demonstration, promote faculty presence 

Faculty Role:

- Plan the videos

- Work with eLearning to produce videos

- Review videos


Faculty Time: ⧫⧫⧫⧫

eLearning Studio

Video (Screencast)

Description: Videos where the faculty narrates while showing the screen by using a whiteboard or showing website/tools/visuals


Use Cases: Detailed concept demonstration

Faculty Role:

- Plan the videos

- Work with eLearning to produce videos

- Review videos


Faculty Time: ⧫⧫⧫⧫

eLearning Studio, Camtasia, Kaltura, ScreenCast-o-Matic

Video (Interview or guest speaker)

Description: Videos in which the faculty member interviews (or invites) an expert in his or her field on topics related to the course


Use Cases: Build faculty presence; bring in external expertise

Faculty Role:

- Connect with and invite guest speakers

- Plan the videos

- Work with eLearning to produce videos

- Review videos


Faculty Time: ⧫⧫⧫⧫

eLearning Studio

Video (third-party)

Description: Videos curated from publishers or public websites, and embedded or linked in the course.


Use Cases: Bring in existing professional resources; reduced production effort

Faculty Role:

- Find and select videos

- Work with eLearning to assess copyright and accessibility

- Update video links over time

Faculty Time: ⧫⧫

TED,, YouTube, Vimeo, publisher content

Interactive Media

Description: Interactive learning objects which allows students to learn through simulations, branching, scenarios, or games.


Use Cases: Interactive and multi-modality learning; simulation; gamification

Faculty Role:

- Work with eLearning on designing the learning object as subject matter expert

- Review and provide feedback

Faculty Time: ⧫⧫⧫⧫

Articulate, Captivate

Infographic

Description: A custom graphic that is created specifically to illustrate a course topic or clarify a course concept


Use Cases: Visualized concept demonstration

Faculty Role:

- - Work with eLearning on designing the learning object as subject matter expert

- Review and provide feedback

Faculty Time: ⧫⧫

Adobe Suite, Canva

Group Synchronous Session

Description: A real-time learning session where student groups

and faculty collaborate in a live online learning space.


Use Cases: Build community and faculty presence; moderate group work; clarify concepts/assignments

Faculty Role:

- Create groups

- Schedule and attend synchronous sessions

Faculty Time: ⧫⧫

WebEx, Google Hangout

Individual Synchronous Session

Description: A real-time learning session where an individual student

and faculty collaborate in a live online learning space.


Use Cases: Build faculty presence; clarify concepts/assignments; office hours

Faculty Role:

- Schedule and attend synchronous sessions

Faculty Time: ⧫⧫⧫

WebEx, Google Hangout